Changes in Gameplay
I've been spending some time recently thinking about new possible gameplay modes for this game. While the original mode worked really well for an exhibition where players would spend 1-5 minutes playing, it leaves a little to be desired when played on desktop or mobile platforms. I've got a 4-player free-for-all version where players continually jump to attack each other, but controls for that are proving a bit difficult. For now, I'm taking a slightly simpler approach by extending the original game mode and providing a few more options. I'm testing out areas now where bulls will be able to walk on individual paths on the side of cliff faces. I'll plan to make some of these paths impassable and in some cases the player will want to get a bull on each path.
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